Large City: Bāwk Gaẃy Éer

Bāwk Gaẃy Éer

Bāwk Gaẃy Éer
Example Goblin architecture.
StateConfederation of Goblin Tribes
ProvenceCourtia Republic
RegionSchye-vrestjod Shrublands
Founded1806
Community LeaderHigh Chief Yoī́̄y Mp̪voī 'Daze Valentina' Yoīnḱ Méoúch Cú̄̄̋g Ya̋mēw̄y Bēboīy
Area276 km2 (110 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation2668 m (8753 ft)
Average Yearly Precipitation276 cm/y (108 in/y)
Population64948
Population Density235 people per km2 (590 people per mi2)
Town AuraNecromancy
Naming
Native nameBāwk Gaẃy Éer
Pronunciation/bɔ̄ːk/ /gɒ́iː/
Direct Translation[sudden; abrupt; swift] [cage; prison; jail]
Translation[Not Yet Translated]

Bāwk Gaẃy Éer (/bɔ̄ːk/ /gɒ́iː/ [sudden; abrupt; swift] [cage; prison; jail]) is a subtropical Large City located in the Courtia Republic of the Confederation of Goblin Tribes.

The name Bāwk Gaẃy Éer is derived from the Goblin language, as Bāwk Gaẃy Éer was founded by Cāy Yóoī 'Jade Quinn' Mb̪voīsh Ha̋chvēsh Yaw̄y Mēń̄ Yoī́̄y, who was culturaly Goblin.

Climate

Bāwk Gaẃy Éer has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 6°C (42°F). Bāwk Gaẃy Éer receives an average of 276 cm/y (108 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Bāwk Gaẃy Éer covers an area of nearly 276 km2 (110 mi2), and an average elevation of 2668 m (8753 ft) above sea level.

Overview

Bāwk Gaẃy Éer was founded durring the early 19th century in late fall of the year 1806, by Cāy Yóoī 'Jade Quinn' Mb̪voīsh Ha̋chvēsh Yaw̄y Mēń̄ Yoī́̄y. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Cāy Yóoī 'Jade Quinn' Mb̪voīsh Ha̋chvēsh Yaw̄y Mēń̄ Yoī́̄y.

Bāwk Gaẃy Éer was built using the conventions of Goblin durring the early 19th century. Naturaly, all settlmentss have their own look to them, and Bāwk Gaẃy Éer is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Bāwk Gaẃy Éer is buildings folow an organic layout of broad cobblestone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The city's perhapse unnessisarily well built defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Bāwk Gaẃy Éer has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Bāwk Gaẃy Éer ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Bāwk Gaẃy Éer is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Bāwk Gaẃy Éer long.

Civic Infrastructure

Bāwk Gaẃy Éer possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Bāwk Gaẃy Éer has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Bāwk Gaẃy Éer has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bāwk Gaẃy Éer. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bāwk Gaẃy Éer's parks.

Bāwk Gaẃy Éer has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bāwk Gaẃy Éer.

Bāwk Gaẃy Éer has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Bāwk Gaẃy Éer has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bāwk Gaẃy Éer has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Bāwk Gaẃy Éer has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Bāwk Gaẃy Éer has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bāwk Gaẃy Éer has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bāwk Gaẃy Éer has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bāwk Gaẃy Éer's public wards, blessings, and other arcane systems.

Bāwk Gaẃy Éer has an Scientific Academy which provides higher education in the natural sciences.

Bāwk Gaẃy Éer possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Bāwk Gaẃy Éer's grid is powered by a boiler and turbine based power plant.

Bāwk Gaẃy Éer's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Bāwk Gaẃy Éer has a first rate hospital which caters to anyone in need of long term medical care.

Bāwk Gaẃy Éer has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Bāwk Gaẃy Éer has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bāwk Gaẃy Éer's natural decorations nor waterways.

Bāwk Gaẃy Éer has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Bāwk Gaẃy Éer has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bāwk Gaẃy Éer has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Bāwk Gaẃy Éer is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Bāwk Gaẃy Éer's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, summer is skipped in Bāwk Gaẃy Éer.

The Herd Animal, Llama near Bāwk Gaẃy Éer are known to be quite timid.

Bāwk Gaẃy Éer's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Mysticism energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 128
  • Farmers: 185
  • Farm Laborer: 432
  • Hunters: 196
  • Milk Maids: 170
  • Ranchers: 83
  • Ranch Hands: 173
  • Shepherds: 166
    • Farmland: 262389 m2
    • Cattle and Similar Creatures: 16237
    • Poultry: 194844
    • Swine: 12989
    • Sheep: 649
    • Goats: 129
    • Horses, Mounts, and Beasts of Burden: 6494

Craftsmen

  • Arms and Toolmakers: 132
  • Blacksmiths: 144
  • Bookbinders: 79
  • Buckle-makers: 88
  • Cabinetmakers: 147
  • Candlemakers: 216
  • Carpenters: 212
  • Clothmakers: 185
  • Coach and Harness Makers: 67
  • Coopers: 175
  • Copper, Brass, Tin, Zinc, and Lead Workers: 90
  • Copyists: 62
  • Cutlers: 54
  • Fabricworkers: 141
  • Farrier: 564
  • Furriers: 43
  • Glassworkers: 223
  • Gunsmiths: 142
  • Harness-Makers: 64
  • Hatters: 119
  • Hosiery Workers: 47
  • Jewelers: 73
  • Leatherwrights: 175
  • Locksmiths: 66
  • Matchstick makers: 99
  • Musical Instrument Makers: 90
  • Painters, Structures and Fixtures: 84
  • Paper Workers: 95
  • Plasterers: 88
  • Pursemakers: 104
  • Roofers: 65
  • Ropemakers: 66
  • Rugmakers: 61
  • Saddlers: 120
  • Scabbardmakers: 139
  • Scalemakers: 67
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 63
  • Shoemakers: 61
  • Soap and Tallow Workers: 212
  • Tailors: 447
  • Tanners: 83
  • Upholsterers: 94
  • Watchmakers: 87
  • Weavers: 166
  • Whitesmiths: 51

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 45
  • Beer-Sellers: 90
  • Booksellers: 95
  • Butchers: 151
  • Chandlers: 166
  • Chicken Butchers: 212
  • Entrepreneurs: 68
  • Fine Clothiers: 162
  • Fishmongers: 175
  • Florists: 38
  • Potion Sellers: 104
  • Resellers: 259
  • Spice Merchants: 90
  • Wine-sellers: 129
  • Wheelwright: 92
  • Woodsellers: 62

Service workers

  • Bakers: 432
  • Barbers: 276
  • Coachmen: 98
  • Cooks: 259
  • Doctors: 139
  • Gamekeepers: 103
  • Grooms: 56
  • Hairdressers: 249
  • Healers: 182
  • Housekeepers: 180
  • Housemaids: 270
  • House Stewards: 209
  • Inns: 61
  • Laundry maids: 127
  • Maidservants: 202
  • Nursery Maids: 122
  • Pastrycooks: 223
  • Restaurateur: 282
  • Tavern Keepers: 231

Specialized Laborer

  • Ashworkers: 86
  • Bleachers: 57
  • Chemical Workers: 37
  • Coal Heavers: 124
  • In-Town Couriers: 144
  • Long Haul Couriers: 144
  • Dockyard Workers: 138
  • Gas Workers: 31
  • Hay Merchants: 55
  • Leech Collectors: 168
  • Millers: 154
  • Miners: 162
  • Oilmen and Polishers: 106
  • Postmen: 141
  • Pure Finder: 83
  • Skinners: 191
  • Sugar Refiners: 37
  • Tosher: 103
  • Warehousemen: 231
  • Watercarriers: 133
  • Watermen, Bargemen, etc.: 196

Skilled Laborers

  • Accountants: 84
  • Alchemist: 99
  • Clerk: 138
  • Dentists: 61
  • Educators: 182
  • Engineers: 92
  • Gardeners: 67
  • Mages: 49
  • Plumbers: 68
  • Pharmacist: 80
  • Professors: 28
  • Scientists: 48
  • Wizards: 27

Civil Servants

  • Adventurers: 64
  • Bankers: 93
  • Civil Clerks: 147
  • Civic Iudex: 75
  • Consultants: 42
  • Exorcist: 141
  • Fixers: 76
  • Kami Clerk: 123
  • Landlords: 123
  • Lawyers: 76
  • Legend Keepers: 111
  • Militia Officers: 649
  • Monks, Monastic: 216
  • Monks, Civic: 209
  • Historian, Oral: 151
  • Historian, Textual: 80
  • Policemen, Sheriffs, etc.: 147
  • Priests: 249
  • Rangers: 88
  • Rat Catchers: 103
  • Scholars: 103
  • Spiritualist: 132
  • Slayers: 36
  • Storytellers: 245
  • Military Officers: 216

Cottage Industries

  • Brewers: 180
  • Comfort Services: 270
  • Enchanters: 71
  • Herbalists: 72
  • Jaminators: 216
  • Needleworkers: 231
  • Potters: 108
  • Preserve Makers: 196
  • Quilters: 95
  • Seamsters: 324
  • Spinners: 191
  • Tinker: 73
  • Weaver: 166

Artists

  • Actors: 69
  • Architects: 25
  • Bards: 104
  • Costumers: 39
  • Dancers: 76
  • Drafters: 43
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 70
  • Inlayers: 61
  • Musicians: 166
  • Painters, Art: 33
  • Playwrights: 69
  • Sculptors, Art: 57
  • Wood Carvers: 249
  • Writers: 216

Produce Industries

  • Butter Churners: 216
  • Canners: 185
  • Cheesmakers: 259
  • Ice Merchants: 28
  • Millers: 138
  • Picklers: 113
  • Smokers: 81
  • Stockmakers: 75
  • Tobacconists: 106
  • Tallowmakers: 147

24919 of Bāwk Gaẃy Éer's population work within a Foundational Occupation.

36782 of Bāwk Gaẃy Éer's population do not work in a formal occupation, but do contribute to the local economy. 3247 (5%) are noncontributers.

Points of Interest

Bāwk Gaẃy Éer is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

Bāwk Gaẃy Éer is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

The the a hood of Mysticism, an a hood imbued with potent amounts of Mysticism energies was created in Ballindeen by in time immemorial, reportedly some time during the early 2nd century.

History